2Silent Build
Silent Discard Control Build
Discard is the glue package. It can support Poison or Shiv, but it becomes a full engine once the run offers Tingsha, Tough Bandages, or both.

Opening Plan
Build the first working version
Acrobatics and Dagger Throw make early hands cleaner without requiring a relic. Begin there and let the run reveal the payoff.
Draft Rule
Know when the package is real
Discard should improve card access first. Tingsha and Tough Bandages can turn that utility into a win condition later.
Synergy
How the pieces connect
Acrobatics and Dagger Throw combine card access with a controlled discard. Calculated Gamble rebuilds an entire bad hand, while Expertise keeps two new cards available for the current turn. Discard relics turn those routine hand fixes into damage or Block.
How To Play It
Turn order that makes the package work
A rough sequence for the deck's key turn. Real runs shuffle the order, but this is how the pieces are meant to chain: set the engine, then spend into the payoff.
AcrobaticsDig first: draw three and discard the weakest card to shape a workable hand.
Dagger ThrowTrade damage for flow: hit for 9, draw one, and discard another dead card.
Calculated GambleReset a bad hand: discard everything and redraw the same number of fresh cards.
ExpertiseLock in the keepers: draw two and Retain them so the turn ends with the cards you want.
Core Cards
The four cards that define the shell
These are engine markers, not four mandatory picks. The tier label follows the current character board; an unranked card can still be the narrow piece that completes this shell.
2
1Calculated Gamble
Discard your Hand, then draw that many cards.
Open card and upgrade details →
2Dagger Throw
Deal 9 damage. Draw 1 card. Discard 1 card.
Open card and upgrade details →
1Expertise
Draw 2 cards. They gain Retain this turn.
Open card and upgrade details →Relic Signals
Relics that make the lane stronger
These relics improve the package, but they are not entry tickets. Draft a working deck first and treat the relic as a reason to lean harder into a line that already functions.

Tingsha
Whenever you discard a card during your turn, deal 3 damage to a random enemy for each card discarded.
Open relic details →
Tough Bandages
Whenever you discard a card during your turn, gain 3 Block.
Open relic details →Keep Planning
